Dana MacKenzie, Lead UI Art Manager, Infinity Ward

“I had the great pleasure of working with RedHot in-support of our MTX system on Call of Duty: Modern Warfare. During our post-launch Live Ops season the demand was high for AAA quality 2D work, and Red Hot delivered top-tier work on time and to the quality bar we were looking for.  Communication was reliable and incredibly helpful, and the creativity of the team and their ability to problem-solve within very tight deadlines was great!”

— Dana MacKenzie, Lead UI Art Manager, Infinity Ward

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Kevin Scharff, Product Lead, Riot Games

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Thomas Frey, Creative Director, GIANTS Software